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Most recent edit on 2011-07-02 08:06:06 by SpanDau [Spam removal]

Additions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data.

Deletions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data. cassette playerleaving this site
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    Edited on 2011-07-01 12:11:10 by PaulHernandez [minor changes]

    Additions:
    The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data. cassette playerleaving this site
  • pacquiao vs marquezleaving this site
  • mayweather vs ortizleaving this site
  • nicklaus misitileaving this site
  • nicklaus misitileaving this site

    Deletions:
    The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data.



    Edited on 2011-06-28 00:09:17 by SpanDau [Spam removal]

    Additions:
    Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.

    Deletions:
    Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name loan modificationleaving this site.



    Edited on 2011-06-27 01:49:40 by TanCredi

    Additions:
    Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name loan modificationleaving this site.

    Deletions:
    Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.



    Edited on 2011-06-20 17:16:50 by SpanDau [Spam removal]

    Additions:
    Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calculated by taking all the relevant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, sensor strength, etc.


Deletions:
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant link building serviceleaving this site (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, senser strength, etc.
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Edited on 2011-06-20 17:03:56 by AllenSmith

Additions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data.
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant link building serviceleaving this site (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.
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Deletions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three separate views on the page: defensive, offensive and other data.
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calculated by taking all the relevant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.




Edited on 2011-06-19 20:24:40 by SpanDau [Spam removal and spelling correction.]

Additions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three separate views on the page: defensive, offensive and other data.
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calculated by taking all the relevant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.


Deletions:
The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data.
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant link building serviceleaving this site (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.
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Edited on 2011-06-19 20:00:04 by AllenSmith

Additions:
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant link building serviceleaving this site (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, senser strength, etc.
fort worth web designleaving this site
fort worth web developmentleaving this site
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Deletions:
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calculated by taking all the relevant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista and will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, sensor strength, etc.




Edited on 2011-06-13 07:48:38 by EnglishVoodoo

Additions:
Using the database is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calculated by taking all the relevant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista and will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, sensor strength, etc.
This view lists the rest of the data (besides offensive and defensive) on all the entities. It lists their bounty, speed, activation range, etc. If you're trying to figure out a specific strategy to take on a complex, this might help you.


Deletions:
Using the database for cassette playerleaving this site is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.
This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, senser strength, etc.
This link building serviceleaving this site view lists the rest of the data (besides offensive and defensive) on all the entities. It lists their bounty, speed, activation range, etc. If you're trying OEM softwareleaving this site to figure out a specific strategy to take on a complex, this might help you.
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Edited on 2011-06-10 15:41:57 by HenryDude

Additions:
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.
This link building serviceleaving this site view lists the rest of the data (besides offensive and defensive) on all the entities. It lists their bounty, speed, activation range, etc. If you're trying OEM softwareleaving this site to figure out a specific strategy to take on a complex, this might help you.
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Deletions:
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista poker strategy understand how to play online poker and win pokerleaving this site andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.
This link building serviceleaving this site view lists the rest of the data (besides offensive and defensive) on all the entities. It lists their bounty, speed, activation range, etc. If you're trying to figure out a specific strategy to take on a complex, this might help you.
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Edited on 2011-06-10 11:15:45 by BlackRoseo

Additions:
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Edited on 2011-06-09 09:35:07 by HenryFord

Additions:
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Edited on 2011-06-08 11:29:29 by BlackRoseo

Additions:
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Edited on 2011-06-08 09:24:49 by SimonAtkins

Additions:
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Edited on 2011-06-08 06:54:56 by SimonAtkins

Additions:
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Edited on 2011-06-08 03:49:20 by AllenSmith

Additions:
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Houston New Homes for Saleleaving this site
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Edited on 2011-06-07 11:39:24 by JeffClark [minor edit]

Additions:
Using the database for cassette playerleaving this site is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.

Deletions:
Using the database for Tracfone Promo Codesleaving this site is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.



Edited on 2011-06-07 09:27:57 by SimonAtkins

Additions:
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Edited on 2011-06-06 15:49:39 by CashMan

Additions:
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista poker strategy understand how to play online poker and win pokerleaving this site andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.
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Deletions:
At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista Madera dentistleaving this site andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.
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Oldest known version of this page was edited on 2011-06-06 10:46:10 by SimonAtkins [New help page for the 'rats' page]
Page view:

Pirates & NPC's

This page is the main help page for the Pirates & NPC's databaseleaving this site on this site. The article explains the purpose of the database, its use and meaning of the results.

The Pirates & NPC's database is a 'spoiler' page that will give you the details on any pirate or other NPC ship or structure (entity) in EVE Online, as published in the RMR dev data exportleaving this site. Note that there are three seperate views on the page: defensive, offensive and other data.

On this page:

Using the database

Using the database for Tracfone Promo Codesleaving this site is straightforward: enter part of the name of the entity you are interested in, like 'Gurista', ,cebu resortsleaving this site and the page will return a list of all known entities that match. The entities are sorted by name.

At the bottom of every page, for the defensive and offensive views, average values are listed. These values are calulated by taking all the relavant (non-zero, non-arbitrary) values of all the results of the current queries and rounding them (some are rounded up, to make them show up). For instance, if you get a list of 'Gurista' and look at its shield damage resistances, it lists an average resistance of 51 for explosive and 32 for kinetic. So, on average a Gurista Madera dentistleaving this site andCareer Change Resumeleaving this site will resist explosive damage to the shields best and kinetic worst.

Note that averages can be misleading. In the same example (defensive view, 'Gurista' keyword) you might expect the average Gurista to have some ladar, radar and magnetometric sensor strength. In fact, most have no such sensor strength, but there are a few Gurista entities that do, raising the average. In this case, the averages tell you that you probably need a gravimetric jammer to jam a Gurista, but that some may require additional jammers.

Defensive Data

This view lists defensive data on all the entities. This is the view you need to look at if you're trying to select the best weapons to deal with the entities. It lists their hitpoints, resistance to damage types, senser strength, etc.

The meaning of the individual columns, from left to right:

Offensive Data

This view lists offensive data on all the entities. This is the view you need to look at if you're trying to select the best tank to fit, or if you need to know what type of electronic warfare the entities may be using. It lists their damage types, missiles, jamming strength, etc.

The meaning of the individual columns, from left to right:

Other Data

This link building serviceleaving this site view lists the rest of the data (besides offensive and defensive) on all the entities. It lists their bounty, speed, activation range, etc. If you're trying to figure out a specific strategy to take on a complex, this might help you.

The meaning of the individual columns, from left to right:

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