Most recent edit on 2011-03-22 11:27:51 by AllenSmith
Additions:
Current EVE version (at time of writing): 2.14.28296 (Revelations 1.2)
CategoryNavigation
Deletions:
Current EVE version (at time of writing): 2.14.28296 (Revelations 1.2) CategoryNavigation warcraft gold
gamer king
ffxi factory
plat supply
wow gold cap
dcuo cash
rift gold
wow items
game updates
wow how to make gold
world of warcraft gold reviews
Edited on 2011-03-22 06:57:32 by MechEngr
Additions:
Current EVE version (at time of writing): 2.14.28296 (Revelations 1.2) CategoryNavigation warcraft gold
gamer king
ffxi factory
plat supply
wow gold cap
dcuo cash
rift gold
wow items
game updates
wow how to make gold
world of warcraft gold reviews
Deletions:
Current EVE version (at time of writing): 2.14.28296 (Revelations 1.2)
CategoryNavigation
See Also
wow gold reviews
wow gold reviews
wow gold reviews
wow gold
wow gold
wow gold
wow gold
wow gold
DCUO Cash
DC Universe Online Cash
Buy DC Universe Online Cash
Cheap DC Universe Online Cash
DCUO Cash
Buy DCUO Cash
Cheap DCUO Cash
DCUO Cash
RIFT Gold
Edited on 2011-02-11 10:23:40 by AveMaria
Additions:
See Also
wow gold reviews
wow gold reviews
wow gold reviews
wow gold
wow gold
wow gold
wow gold
wow gold
DCUO Cash
DC Universe Online Cash
Buy DC Universe Online Cash
Cheap DC Universe Online Cash
DCUO Cash
Buy DCUO Cash
Cheap DCUO Cash
DCUO Cash
RIFT Gold
Edited on 2007-01-09 02:21:36 by GrismarAdmin [Removed obsolete references, still explaining what they were]
Additions:
Instajumps have become obsolete due to the Revelations
patch/expansion.
This article explains what instajumps were good for and how they were made. If you just want to learn more about bookmarks, read BasicBookmarking and AdvancedBookmarking.
Before you read this article, you should learn about BasicMovement in EVE. If you know how to move your ship in space, navigate to other systems, use jumpgates and are familiar with the autopilot, read on. It's also useful to read about copying bookmarks once you know how to make instajumps.
What were instajumps?
Before the Revelations expansion, If you warped to something, you couldn't get closer than 15km. You had to fly the rest of the way to your destination. But you can bookmark any spot in space. So, if you put a bookmark 15km behind the object you wanted to warp to and then jumped to the bookmark, you would end up landing right on top of the object.
Bookmarks that were set up to land you within range of an object were called instajumps. The name makes sense if you consider that landing on top of a gate means you can jump instantly after dropping out of warp, bypassing any camps and shortening your travel time considerably. But instajumps were just as useful for quick docking, or jumping to containers at belts or safespots.
After Revelations, you can simply choose to warp within 0km of the target or a bookmark, so the need for instajumps has been removed.
Note that a lot of the old instajump bookmarks were within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'd be at 0m from the gate. So, if you would have bookmarked 15 km behind it, you would be instajumping too far, overshooting the gate if you were flying a ship with low agility. The 12km bookmark would drop you right on top of it, no matter what you were flying.
For large space stations and other objects that are 30km in diameter or more, you could make the bookmark in the exact center of the object (either directly above or below), and then instajump there from any spot in the system.
Current EVE version (at time of writing): 2.14.28296 (Revelations 1.2)
Deletions:
This article explains instajump bookmarks, how to create them and gives a suggestion for a systematic naming.
Before you read this article, you should learn about BasicMovement in EVE. If you know how to move your ship in space, navigate to other systems, use jumpgates and are familiar with the autopilot, read on.
It's also useful to read about copying bookmarks once you know how to make instajumps.
What are instajumps?
If you warp to something, you can't get closer than 15km. You have to fly the rest of the way to your destination. But you can bookmark any spot in space. If you put a bookmark 15km behind the object you want to go to and then jump to the bookmark, you'll end up landing right on top of the object.
Bookmarks that are set up to land you within range of an object are called instajumps. The name makes sense if you consider that landing on top of a gate means you can jump instantly after dropping out of warp, bypassing any camps and shortening your travel time considerably. But instajumps are just as useful for quick docking, or jumping to containers at belts or safespots.
Creating instajumps
When you create instajumps, you have to make sure the bookmark is exactly behind the object you're jumping to, as viewed from the position you start the warp. So, an instajump from one gate to another will only work properly if you warp between those particular gates. If you want to warp to the target gate from another gate, you need another instajump.
Getting the instajump to line up properly takes a little practice, but here's a quick guide how to set one up from gate to gate:
- Warp from gate A to gate B.
- Once you arrive, move in a straight line, past the gate, as close as you can.
- Keep moving in the same direction until you're about 15km from the gate.
- Stop your ship and look back towards the gate.
- The icon for gate A is probably somewhere near gate B.
- Start to move towards gate B, but aim to overshoot it by quite a bit, on the side exactly opposite of where you see the icon for gate A.
- You'll notice the icon for gate A slowly lining up with gate B as you approach it.
- When the icon for gate A is behind gate B, keep approaching B, but keep a straight line towards it.
- When you're within 12km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 9 km)
- Warp back to gate A, then try to warp to the new bookmark to check if the instajump works.
You can create bookmarks in space by opening the people & places window, going to the places tab and selecting add bookmark.
Note that the guide tells you to bookmark within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
For large space stations and other objects that are 30km in diameter or more, make the bookmark in the exact center of the object (either directly above or below), and then you can instajump there from any spot in the system.
Using Instajumps
If you set your autopilot to get the shortest route, even if you don't turn it on, the next gate you need to warp to will always be highlighted in yellow and the destination will show in the upper-left corner of your screen. If you name the bookmarks systematically, you'll know which bookmark is the next one you need, out of your set.
If you're trying to avoid a specific system, want to stay in a specific security range or have some other specific wish for traveling, take a look at the EVE Navigator
. It allows you to plot a route in great detail and works from inside the IGB.
A handy tip for using instajumps includes sorting your "people & places" window by the number of jumps away it is. This will keep all bookmarks that are in the current system at the top for quick and easy navigation.
Naming Instajumps
At first, having a few dozen bookmarks isn't too much of a problem. But as you get 100's and eventually possibly 1000's of bookmarks, it helps to name them in a systematic way. There's a couple of things to keep in mind when picking a naming system:
- The full name of the bookmark has to fit in the system menu, from where you will be selecting them, that means the names have to be about 18 characters or shorter, unless you're using narrow characters like 'l' and 'i'. 18 'W's won't fit the bookmark list.
- The system menu will only show bookmarks in the current system, so there's no need to include the name of the system you're in. You can see this information anyway from the places tab.
- Remember that bookmarks only work from a specific location to a specific location, so you probably want to mention both in the name.
- Bookmarks will be sorted alphabetically in the system menu, so if you want to see them grouped, you have to start the name with some sort of code character.
With these rules in mind, a good naming system would be:
- Name every bookmark "From - To", where From and To are the names of the location you start the warp from and the location you're warping to.
- Write only as much characters of a systemname as you need to identify it uniquely in the P&P search. So, "Mas" won't do for Maspah, since it could also mean "Masalle" or a couple of other systems, but "Masp" can only mean Maspah. Usually, you'll end up with 3-6 characters per name.
- Identify stations by the number of the planet they are at and if there's more, the number of the moon as well. If there's multiple stations at the moon, abbreviate the name of the corp that owns it and add that.
- Prefix special bookmarks, like ones leading into belts or to safespots with special characters, for instance "M: " for mining bookmarks or "S: " for safespot bookmarks.
So, "Masp - Bert" would be a bookmark from the Maspah gate to the Berta gate. "Judd - Bert V" would be a bookmark from the Juddi gate to the Berta station at planet V. To cover all sorts of objects (POS, complexes, etc.), you would probably have to add a few rules, but the point here is that doing so in a systematic and clear way will make using them a lot easier.
Current EVE version (at time of writing): 2.09.3913 (Bloodlines)
Edited on 2006-12-24 10:54:34 by TontoAuri
Additions:
Edited on 2006-09-09 04:36:52 by GrismarAdmin
Additions:
Current EVE version (at time of writing): 2.09.3913 (Bloodlines)
Deletions:
Current EVE version: 2.09.3913 (Bloodlines)
Edited on 2006-07-04 02:21:19 by GrismarAdmin
Additions:
Current EVE version: 2.09.3913 (Bloodlines)
Deletions:
Current EVE version: 2.09.3796 (Red Moon Rising)
Edited on 2006-05-16 23:42:38 by AaronStatic [sorting bookmarks by jumps]
Additions:
A handy tip for using instajumps includes sorting your "people & places" window by the number of jumps away it is. This will keep all bookmarks that are in the current system at the top for quick and easy navigation.
Edited on 2006-04-23 09:52:34 by UserValarkin
Additions:
Related Topics: AdvancedBookmarking
Edited on 2006-04-07 12:11:58 by GrismarAdmin
Additions:
So, "Masp - Bert" would be a bookmark from the Maspah gate to the Berta gate. "Judd - Bert V" would be a bookmark from the Juddi gate to the Berta station at planet V. To cover all sorts of objects (POS, complexes, etc.), you would probably have to add a few rules, but the point here is that doing so in a systematic and clear way will make using them a lot easier.
Deletions:
So, "Masp - Bert" would be a bookmark from the Maspah gate to the Berta gate. "Judd - Bert V" would be a bookmark from the Juddi gate to the Berta station at planet V.
Edited on 2006-04-07 12:10:34 by GrismarAdmin
Additions:
Using Instajumps
If you set your autopilot to get the shortest route, even if you don't turn it on, the next gate you need to warp to will always be highlighted in yellow and the destination will show in the upper-left corner of your screen. If you name the bookmarks systematically, you'll know which bookmark is the next one you need, out of your set.
If you're trying to avoid a specific system, want to stay in a specific security range or have some other specific wish for traveling, take a look at the EVE Navigator
. It allows you to plot a route in great detail and works from inside the IGB.
Edited on 2006-02-22 13:58:32 by ArleneFowler
Additions:
CategoryNavigation
Edited on 2006-02-21 00:28:09 by ArcturusRex
Additions:
~-When you're within 12km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 9 km)
Note that the guide tells you to bookmark within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
For large space stations and other objects that are 30km in diameter or more, make the bookmark in the exact center of the object (either directly above or below), and then you can instajump there from any spot in the system.
Deletions:
~-When you're within 10km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 8 km)
Note that the guide tells you to bookmark within 10km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 10km bookmark will drop you right on top of it, no matter what you're flying.
For space stations and other extremely large objects, make the bookmark in the exact center of the object (either directly above or below), and then you can instajump there from any spot in the system.
Edited on 2006-02-15 12:29:10 by ArcturusRex
Additions:
~-When you're within 10km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 8 km)
Note that the guide tells you to bookmark within 10km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 10km bookmark will drop you right on top of it, no matter what you're flying.
Deletions:
~-When you're within 12km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 8 km)
Note that the guide tells you to bookmark within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
Edited on 2006-02-03 14:34:00 by ArcturusRex [Added notes for bookmarking stations and Minmatar gates]
Additions:
~-When you're within 12km of the gate, create a bookmark and you'll have your instajump. (note: for the long Minmatar gates that look like this: [---X], use 8 km)
Note that the guide tells you to bookmark within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
For space stations and other extremely large objects, make the bookmark in the exact center of the object (either directly above or below), and then you can instajump there from any spot in the system.
Deletions:
~-When you're within 12km of the gate, create a bookmark and you'll have your instajump.
Note that the guide tells you too bookmarks within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
Edited on 2005-12-20 04:23:02 by GrismarAdmin
Additions:
Current EVE version: 2.09.3796 (Red Moon Rising)
Edited on 2005-11-24 04:40:44 by GrismarAdmin
Additions:
Before you read this article, you should learn about BasicMovement in EVE. If you know how to move your ship in space, navigate to other systems, use jumpgates and are familiar with the autopilot, read on.
Deletions:
Before you read this article, you should learn about BasicMovement in EVE. If you know how to move your ship in space, navigate to other locations, use jumpgates and are familiar with the autopilot, read on.
Edited on 2005-11-24 04:38:54 by GrismarAdmin
Additions:
~-Name every bookmark "From - To", where From and To are the names of the location you start the warp from and the location you're warping to.
- Write only as much characters of a systemname as you need to identify it uniquely in the P&P search. So, "Mas" won't do for Maspah, since it could also mean "Masalle" or a couple of other systems, but "Masp" can only mean Maspah. Usually, you'll end up with 3-6 characters per name.
- Identify stations by the number of the planet they are at and if there's more, the number of the moon as well. If there's multiple stations at the moon, abbreviate the name of the corp that owns it and add that.
- Prefix special bookmarks, like ones leading into belts or to safespots with special characters, for instance "M: " for mining bookmarks or "S: " for safespot bookmarks.
Deletions:
~- Name every bookmark "From - To", where From and To are the names of the location you start the warp from and the location you're warping to.
Write only as much characters of a systemname as you need to identify it uniquely in the P&P search. So, "Mas" won't do for Maspah, since it could also mean "Masalle" or a couple of other systems, but "Masp" can only mean Maspah. Usually, you'll end up with 3-6 characters per name.
Identify stations by the number of the planet they are at and if there's more, the number of the moon as well. If there's multiple stations at the moon, abbreviate the name of the corp that owns it and add that.
Prefix special bookmarks, like ones leading into belts or to safespots with special characters, for instance "M: " for mining bookmarks or "S: " for safespot bookmarks.
Oldest known version of this page was edited on 2005-11-24 03:44:37 by GrismarAdmin []
Page view:
Instajumps
This article explains instajump bookmarks, how to create them and gives a suggestion for a systematic naming.
Before you read this article, you should learn about
BasicMovement in EVE. If you know how to move your ship in space, navigate to other locations, use jumpgates and are familiar with the autopilot, read on.
It's also useful to read about
copying bookmarks once you know how to make instajumps.
What are instajumps?
If you warp to something, you can't get closer than 15km. You have to fly the rest of the way to your destination. But you can bookmark any spot in space. If you put a bookmark 15km
behind the object you want to go to and then jump to the bookmark, you'll end up landing right on top of the object.
Bookmarks that are set up to land you within range of an object are called instajumps. The name makes sense if you consider that landing on top of a gate means you can jump instantly after dropping out of warp, bypassing any camps and shortening your travel time considerably. But instajumps are just as useful for quick docking, or jumping to containers at belts or safespots.
http://eve.grismar.net/guides/instajump.jpg
Creating instajumps
When you create instajumps, you have to make sure the bookmark is
exactly behind the object you're jumping to, as viewed from the position you start the warp. So, an instajump from one gate to another will only work properly if you warp between those particular gates. If you want to warp to the target gate from another gate, you need another instajump.
Getting the instajump to line up properly takes a little practice, but here's a quick guide how to set one up from gate to gate:
- Warp from gate A to gate B.
- Once you arrive, move in a straight line, past the gate, as close as you can.
- Keep moving in the same direction until you're about 15km from the gate.
- Stop your ship and look back towards the gate.
- The icon for gate A is probably somewhere near gate B.
- Start to move towards gate B, but aim to overshoot it by quite a bit, on the side exactly opposite of where you see the icon for gate A.
- You'll notice the icon for gate A slowly lining up with gate B as you approach it.
- When the icon for gate A is behind gate B, keep approaching B, but keep a straight line towards it.
- When you're within 12km of the gate, create a bookmark and you'll have your instajump.
- Warp back to gate A, then try to warp to the new bookmark to check if the instajump works.
You can create bookmarks in space by opening the
people & places window, going to the
places tab and selecting
add bookmark.
Note that the guide tells you too bookmarks within 12km, instead of 15km. Why? Because a gate is actually very large and within a sphere of over 2km from its center, you'll be at 0m from the gate. So, if you would bookmark 15 km behind it, you would be instajumping too far, overshooting the gate if you're flying a ship with low agility. The 12km bookmark will drop you right on top of it, no matter what you're flying.
Naming Instajumps
At first, having a few dozen bookmarks isn't too much of a problem. But as you get 100's and eventually possibly 1000's of bookmarks, it helps to name them in a systematic way. There's a couple of things to keep in mind when picking a naming system:
- The full name of the bookmark has to fit in the system menu, from where you will be selecting them, that means the names have to be about 18 characters or shorter, unless you're using narrow characters like 'l' and 'i'. 18 'W's won't fit the bookmark list.
- The system menu will only show bookmarks in the current system, so there's no need to include the name of the system you're in. You can see this information anyway from the places tab.
- Remember that bookmarks only work from a specific location to a specific location, so you probably want to mention both in the name.
- Bookmarks will be sorted alphabetically in the system menu, so if you want to see them grouped, you have to start the name with some sort of code character.
With these rules in mind, a good naming system would be:
- Name every bookmark "From - To", where From and To are the names of the location you start the warp from and the location you're warping to.
- Write only as much characters of a systemname as you need to identify it uniquely in the P&P search. So, "Mas" won't do for Maspah, since it could also mean "Masalle" or a couple of other systems, but "Masp" can only mean Maspah. Usually, you'll end up with 3-6 characters per name.
- Identify stations by the number of the planet they are at and if there's more, the number of the moon as well. If there's multiple stations at the moon, abbreviate the name of the corp that owns it and add that.
- Prefix special bookmarks, like ones leading into belts or to safespots with special characters, for instance "M: " for mining bookmarks or "S: " for safespot bookmarks.
So, "Masp - Bert" would be a bookmark from the Maspah gate to the Berta gate. "Judd - Bert V" would be a bookmark from the Juddi gate to the Berta station at planet V.